Super deepthroat pack
- #Super deepthroat pack how to#
- #Super deepthroat pack download zip#
- #Super deepthroat pack zip file#
- #Super deepthroat pack mods#
Now in v2 you can also make condition variables. Interruptable doesn't work yet so currently everything is interruptable. The interrupt property is still an experimental value, it kind of works but use it very sparingly. sm_statename_totaltime is how many seconds the state has been active in total. sm_statename_times is how many times the state has been entered. sm_statename_duration is how long the state has been active (this does not get wiped until the state is activated again).
![super deepthroat pack super deepthroat pack](http://methodpowerup.weebly.com/uploads/1/2/3/8/123850572/378715673.jpg)
States (and pseudo-states from variables) also output variables you can use in the dialog. Still it's better to use real states instead of pseudo-states, because you can only be in one state at a time, but pseudo-states can overlap and be triggered very often. All variables get lines of dialog called for them, but putting them inside the states list allows you to add properties, actions, and effects for them. Variables get "pseudo-states", look at the example at like depth_hilt, depth_verydeep, speed_veryfast, and speed_fast. If you want to subtract, then use a negative number. Only 1 action is played each time the state is triggered, but an action can have as much dialog text in it as you want.Įffects is a list of variables to add to. It will also continue to call the rough dialog (but not now_rough or moving_to_rough) while the state is maintained, and the chances property controls how often it gets called repeatedly.Īctions is an array of strings, each string is a line of dialog to execute when the state gets triggered (and retriggered, depending on the chances). Then, let's say the state changes from moving to rough, state machine will call dialog lines for rough, now_rough, and moving_to_rough. When a state is triggered, the state machine calls a line of dialog with the name of the state. Only 1 state will be active at a time, if the requirements are met for multiple states then only the best match will be selected.
![super deepthroat pack super deepthroat pack](https://cdn.shopify.com/s/files/1/0139/1214/5984/products/10_Frame_Beehive_Super_Box_-_profile_1024x1024.jpg)
Once your variables are defined, you can use the cutoff names as requirements in your states. Any other variables (like herpleasure or streak) you will have to change the value of yourself by using effects in your states. You can modify the value of hispleasure, but you cannot modify the values for the other special variables. These variables are pulled from other sources. Special variables are vigour, depth, speed, and hispleasure. You load the JSON txt file with where StateMachine1 is the filename (.txt is appended automatically).ĭefine your variables with cutoffs (and sometimes you'll want a min and max). Įnable debug mode with or disable debug mode with Use The JSON Validator to verify that your JSON is correctly formatted. The dialog uses a trigger to load the config JSON txt file.
#Super deepthroat pack how to#
#Super deepthroat pack mods#
![super deepthroat pack super deepthroat pack](https://i1.wp.com/superluresusa.com/wp-content/uploads/2020/12/20200915_205228-scaled.jpg)
#Super deepthroat pack download zip#
download zip of SDTStateMachine (or use git clone if you know how).add HuniePopAudioTriggers v1.11/HuniePopAudioTriggersv1.11.mod to the bottom of sby_loader_pack_11_545d\Loader5.45\Mods\$INIT$\Mods.txt.
#Super deepthroat pack zip file#